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Showing posts from January, 2026

Vehicle And Props Design: Post Production and Profiling- Final Project

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Vehicle And Props Design:  Post Production and Profiling- Final Project 22/09/2025 - 26 /10/2025   / Week 5 –  Week 14 Valenz Jycee Primadi / 0373407 Vehicle and Props Design / Creative Media / School of Design  Project 1 TABLE OF CONTENTS 1.  Lectures 2.  Instructions 3.  Proposal 5. Feedback 6.  Reflection INSTRUCTION LECTURE The lecture was conducted in class and explained through a video presentation. Final Project In this project, we were required to render the vehicle design in 3D. All Project Finalization At the earlier stage of this final project, which was posted on Blogger, I focused mainly on the exterior design. For the final phase, I refined and improved my work before moving into 3D. I applied the same process to the exterior, interior, and weapon designs. I first arranged all three into blueprint-style layouts, and once everything was approved, I continued with the 3D modeling stage. Fig 1.1 Final Rendering Exterior JJ-1015 Fig...

Design Research Dissertation-Final Compilation & Reflection

Character Design-Final  Compilation & Reflection 22/09/2025 - 04 /01/2025   / Week 1 –  Week 15 Valenz Jycee Primadi / 0373407 Character Design / Creative Media / School of Design  Task 1-4 TABLE OF CONTENTS 1.  Lectures 2.  Instructions 3.  Proposal 5. Feedback 6.  Reflection INSTRUCTION Final Submissions Task 1-Dissertation Draft ...

Character Design-Final Task :Character Board Compilation

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Character Design-Final  Task :  Character Board Compilation 07/12/2025 - 04 /01/2025   / Week 11 –  Week 15 Valenz Jycee Primadi / 0373407 Character Design / Creative Media / School of Design  Task 4 TABLE OF CONTENTS 1.  Lectures 2.  Instructions 3.  Proposal 5. Feedback 6.  Reflection INSTRUCTION LECTURE Fig 1.1 Lecture Week 11 References Before starting the creation of my splash art preview, I found a reference from HOK that I considered suitable. I then consulted with Sir Fitri, who agreed that I could use this preview. However, he suggested that the background beneath the preview should be kept simple and not too complicated. Fig 2.1 Reference Process Preview Splash Art  After receiving approval, I proceeded to create the preview art in Adobe Illustrator. I personally found Illustrator helpful as it facilitated the layout I wanted to create. Although this process was quite time-consuming, I was able to work through it gradually...