Intercultural Design
Intercultural Design
07/02/2025- 21/03/2025 / Week 1 – Week 7
Valenz Jycee Primadi / 0373407
Intercultural Design /Creative Media/ School of design
Task 1: Exploration
TABLE OF CONTENTS
1. Lectures
2. Instructions
3. Project 1: Proposal Week 1-Week 3
4. Project 2: Field Study Week 4-Week 5
5. Project 3: Final Project Week 6-Week 7
6. Feedback
7. Reflection
LECTURES
Week 1
Culture & Design: Culture & design are inseparable, and as future designers.
Visual Informative Culture: Visuals are a powerful persuasive medium to provide most of our information. Visual culture is a study of visual objects beyond textual meanings.
Visual: Everything that can be seen, wide, all-inclusive including nature. Everything produced or created by humans that can be seen must have a function, content, and communicative purpose.
Sailor tattoos represent journeys or remembering loved ones. Meanwhile, in Japanese culture, tattoos represent tradition and society status (Yakuza).
Week 2
For this week we are going deeper into knowledge about everyday design. Everyday design shapes our interactions with objects and spaces and focuses on usability, aesthetics, and problem-solving. Good design is intuitive, accessible, and efficient. Good design is invisible when done well. Prioritizing user experience enhances efficiency, making everyday design essential.
INSTRUCTIONS
In week 1 my group and I held a meeting to discuss what topics we would use in this project. my team members are:
- Chin Jia Wei (Leader)
- Valenz Jycee Primadi
- Michelle
- Florence Cory
- Mubeen Sulthana
- Fariha Kabir Dristy
We were asked by the group leader to collect several topic ideas regarding everyday design. After looking for the idea, we started explaining it one by one to our group members and voting on the topic to be chosen.
After discussing and voting for our project topic, we finally had chosen the topic. Our topic is a mascot for each state in Malaysia, for example, Yuru-Chara, which comes from Japan. We want to create a mascot character from Melaka.
After that, a group of us consulted Dr. Charles about the topic idea we had chosen, so Dr. Charles provided feedback and also notes for the Melaka mascot idea.
We held another meeting on Friday to do 3 sketch ideas for Melaka-themed mascots and also talk about the contents of the slides that we will present. We also discussed a little about data collection trips to Melaka to make it easier to carry out this project. After the discussion we started sketching some sketches for our mascot.
Week 3
In week 3 we started sketching each group member and sharing our sketches to explain the ideas we found that led to the creation of the mascot.
After we explain each of our mascot sketches to our group members, we decide to choose this 3-mascot idea and have 3 finalize ideas that the elements planned to be combined together. We also discussed our trip data collection plans from Saturday, 1 March 2025, to Sunday, 2 March 2025. There we discussed what transportation we would use, what places we would visit, hotels, etc.
On February 21, 2025, we had a face-to-face consultation with our supervisor, Dr. Charles, for further discussion. Dr. Charles gave us some feedback notes; these are the notes given by Dr. Charles to us for this project.
Next we held another meeting to finalize our PDF and slides, we also made a video presentation on the topic we had chosen.
This is our PDF Project proposal:
On 25 February Before carrying out data collection we have a online meeting to explain the tiktok idea that we will do during the trip later.
We made an arrangement for TikTok content. We wrote the TikTok idea down in a Google Doc so that we could easily execute the material during our trip to Melaka. Here are also some video upload schedules.
We have completed some of our data collection in Google Drive. In Google Drive, it contains photos and videos that we took during the data collection journey.
Sir Charles consulted with us once we got back from the tour. We had to alter our mascot in response to the input we received. To redesign our mascot, each group member created a sketch. Using various components we obtained from our trip data collection, we all developed our mascot. In order to create our tiktok video, we also meet offline on 7/03/2025.
After the conclusions of our online survey that we have given to our friends, the most commonly requested mascot was "Munchel" (Munch of Melaka), thus our group began to create a mock-up design for the merch alongside this mascot.
According to the survey results that we shared with our respondents, the types of merch that are awaited for our mascot are stickers, tote bags, food packages, keychains, and plushies. Once we determined the merchandise types, we began creating sketches for each item. There are a total of 5 merch items that we will produce.
According to MIB and also Sir Asrizal, regarding the final intercultural design project submission, we have to make a video presentation of the final project slides; because of that, on Thursday, 03/20/2025, we held a meeting on Zoom to do a video presentation of our final mascot project.
These are our Final project slides :
This is our Project proposal Presentation:
This is our Tiktok Page:
FEEDBACK
Week 2 (13/2/2025)
Sir Charles gave feedback to our group that we should choose one particular area that is truly unique to Melaka. we should also focus on the studies in Melaka. He also said that if we decide to produce something, it should be a research result. He also gave us a way to complete this project, by formulating research questions, ideas, and talking about TikTok content.
REFLECTION
Experience
I learned a lot during this project. When I first heard the term "group project," I was hesitant because I was worried of members who refused to participate and members who did not work. But I'm happy to have a group that can work together. This module teaches me how to communicate effectively and collaborate to achieve a common objective. It also teaches about each country's different cultures, their meanings, and how they interact with different civilizations. Overall, the experience was very enjoyable, and I learned about Melaka's culture as well.
Observation
While doing observations, I discovered lots of new information, including one about the yuru-chara mascot. Initially, I assumed the mascot was a regular character. However, there are many interesting facts about yuru chara, such as how the mascot was formed to represent the region. Not all Yuru Chara have cute designs; others appear bizarre or absurd, and the Yuru Chara mascot frequently performs amusing activities. I also observed Melaka; who would have guessed that Melaka has so much cultural treasure from several countries, such as Chinese and Malaysian culture. Both cultures are common in Melaka, while the other culture is also Portuguese. Making this observation greatly aided me in this module.
Findings
At first, I thought intercultural only studied cultural arts; however, it turns out that intercultural teaches a designer ways to transform a culture into something that can be used every day in modern life. Being a member of a group can be challenging because we must adjust our schedules to hold meetings, make revisions, plan data gathering, and complete the project smoothly. However, effective communication among team members improves work efficiency. I now understand the importance of communication and collaboration in this project group. We always do this to prevent complications while also achieving the same aim, which is to accomplish this project properly and successfully.



















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